In Apple’s latest version of the IOS Simulator (a developer tool) found indications that iOS 6 support resolutions up to 1136 x 640 pixels. Tweaked with a slightly version of the app-iOS Simulator, it is possible to change the resolution to be carried on to the said number of pixels. There is space for 5 rows of icons, plus a dock. The numbers correspond to rumors from mid-May, when talked about a resolution of 640 x 1136 pixels.The width of the screen remains the same, but the screen is a lot longer. Were also rumors of a longer screen confirmed by parts of the next generation iPhone. The current iPhone with 3.5-inch screen shows four rows of icons, plus a dock. In a 4-inch screen is there room for an extra row of icons. The bundled apps would also be adapted to take advantage of the longer scenes.
The IOS Simulator is part of the development tools of IOS. Try iOS 5.1 the resolution to carry it leads to a row of four elongate rows of icons. In iOS 6 are five rows of icons displayed on normal distance from each other. iOS 6, on the next generation iPhone will be preinstalled is therefore aware of the longer scenes. There is no stretching effect as on the iPad.